We decided to give the "Big Grey Pin Cushions" another chance! |
The battle as the two armies deploy |
The extreme right Sassanid command - sweep forward with the lights at all costs! |
Central command under the King of Kings Carlo the Terrible, terrible |
Cookies command on the Roman left |
The Romans once again went with four commands for added flexibility. Here is the smallest. |
Roman cavalry command on their extreme right |
Guidos command facing it. |
Persian light cavalry look to advance quickly...bloody 10! |
Sassanids looking resplendent on the new battle mat |
Sporting their new "Lance" markers the Saravan advance in the centre |
The Sassanid "Light Division" advances rapidly as per pre-battle strategy |
The Elephants advance at a leisurely pace in support |
Looking reasonably safe the Paighan Raw foot watch on. |
Cookie prepares to swat away the lights in a quick series of manouveres |
The Sassanid lights fall back in front of Roman allied cavalry |
Another view of the withdrawal |
The Gothic cavalry chased some units off the table. A great aspect of TTS is that they at least can come back, unlike some other rule sets where they would be considered lost. |
In the centre the battle heats up. Veteran and normal legionnaires are hit by heavy cavalry |
On the Sassanid left the Saravan advance slowly whilst the Catafracts clash with Roman cavalry in the distance |
Roman light cavalry can be seen making its way down the flank |
Back on the right the battle rages on as the allied heavy catafracts advance forward |
Not so confident now methinks. |
A view from the Roman lines as the fight for survival rages on. Many "rallys" taking place here |
Deep units take three disorder "hits" and they will need every one in this fight |
The extent of the Roman advance on their right can be seen here-but Guido has a cunning plan. |
The elephants take a brave flank charge in the ...well...flank! |
Auxilia hit in the flank as well. |
The Saravan break through |
The Sassanid left is also on the rampage and the Roman camp beckons. The day is ours. |
Great fun game and wonderful to see so many great figures out on the board.
Stirring stuff - it's always good to see a Sassanid victory. I really like your battlefield name for elephants!
ReplyDeleteThanks C - still waiting for them to fi something dramatic however I am not uncomfortable in how they are factored in the game. I think they have been historically in our wargames rules going back to WRG, a bit too much like a Tiger Tank and less like the Pz 1 they probably were.
DeleteBeautiful and spectacular battle, this Sassanide army is very impressive...and effective!
ReplyDeleteThanks Phil. They certainly are a colourful lot and the lists for them in TTS capture their flavour very well.
DeleteAs Phil states, that is a spectacular battle! The large base size is outstanding!
ReplyDeleteSeems like a great come from behind victory for the Sassanids Carlo. Great fun for all involved, no doubt.
ReplyDeleteThanks Jonathon. Yes the large bases certainly help with "setting the creative scene" when placing figures down and they make moving the troops on the table so much quicker and easier.
ReplyDeleteCheers James - lots of fun. However you just know that for the Sassanids it wont last.
ReplyDeleteCracking-looking game! I fought Sassanids at the recent "Worlds" and have the greatest respect for them- a tough army!
ReplyDeleteThanks Simon. Yes they are a tough army and the bow armed cavalry has an inherent danger about them that you have captured well in your excellent rules.
DeleteThey really darkened the sky when I fought them- terrifying!
DeleteA beautiful looking game. At our club the Sassanians lost their last two battles against the Late Romans at 250 points a side. They are an excellent army but seem to struggle in multi-player larger games.
ReplyDeleteUnless you get the ordination perfectly aligned, irregular armies can struggle against those annoying well drilled Romans!
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